With the highly anticipated full release of Last Epoch approaching on February 21st, many Exiles new and old will be delving into the world of Eterra to embark on epic adventures. Read our Last Epoch 1.0 class and build tier list based on extensive player testing and developer previews, evaluate each class mastery and optimized character setup to determine their relative power and performance.
Choosing the best class and build for Last Epoch can greatly enhance your gameplay experience and increase your chances of success in various game modes and content. The best classes abd builds have been meticulously crafted and optimized by theorycrafters, experienced players, and extensive gameplay analysis. These classes builds are designed to maximize your character's potential and provide the highest level of performance, whether it's dealing damage, surviving tough encounters, or supporting your team. Without further ado, let's check Last Epoch 1.0 best class and builds for launch.
S Tier
Warlock
Considered S-tier due to strong curse synergy and damage over time potential. Mad Alchemist's Ladle particularly boosts this playstyle.
Spellblade
High mobility and damage from W generator plus Shatter Strike builds. Very strong defense from Ward gain.
Druid
Werebear is extremely tanky and damage builds like Swarmblade are effective. Long-standing top-tier mastery.
Paladin
Holy Aura is incredibly powerful group support. Multiple strong damage builds like Hammerdin and Javelin.
A Tier
Runemaster
Versatile caster with damage skills like Frostbolt and utility. Could see nerfs but should still be strong.
Lich
Power depends entirely on Death Seal which may be adjusted. Otherwise very impactful necromancy.
Falconer
Adds new skill options for Marksman/Bladedancer but power depends on Falcon itself. Could be higher.
Beastmaster
Pets provide good damage and utility. Bear needs a buff but other options perform well.
B Tier
Necromancer
Relies on specific setups more than other options but can still function well.
C Tier
Sorcerer
Struggles for identity with Runemaster powercreep and lacks class-defining skills.
D Tier
Forge Guard
Underpowered and slated for significant changes. Not recommended until rebalanced.
S Tier
Rive Void Knight
Nova Hammerdin Paladin
Harvest Lich
Dancing Strikes Bladedancer
Warpath Echo Void Knight
These are considered the strongest, most powerful Last Epoch 1.0 builds. They outperform other builds in all aspects of the game. Can complete the highest level of endgame content like deepest corruption levels.
A Tier
Flame Reave Spellblade
Upheaval Beastmaster
Smite Shield Throw Paladin
Ignite Shield Rush Forge Guard
Death Seal Lich
Hammerdin Paladin
Reign of Winter Bowmage Marksman
Disintegrate Runemaster
Glacier Sorcerer
Smite Hammer Throw Void Knight
Very strong builds but not quite as powerful as S-Tier. Capable of completing most endgame content. May have some weaknesses or reliance on certain skills/gear.
B Tier
Thorn Totem Shaman
Hail of Arrows Marksman
Dragonsong Marksman
Shadow Dagger Bladedancer
Frostbite Frost Claw Runemaster
Multishot Marksman
Cold Dot Werebear Druid
Lightning Swarmblade Druid
Frostbite Swarmblade Druid
Manifest Armor Forge Guard
Good, viable builds but lack dominance of S-Tier. Can complete endgame but have less room for error. Require more optimized gear/play compared to S-Tier.