Diablo 2: Resurrected's sixth ladder season kicked off soon. Whether you're a newcomer or a seasoned Diablo player, an overpowered build is indispensable. Read our D2R season 6 tier list, we're ranking the best ladder 6 start builds!
An effective Diablo 2 Resurrected ladder 6 build choice is crucial to facilitate this leveling and progression. Optimal damage, survivability and mobility granted by specific skills, gear and synergies will smooth the leveling process. This allows more time spent gaining paragon levels and experience, rather than repairs or slowly getting through areas. High farming speeds also make it easier to gain valuable crafting materials, runes and gear to further improve the build. Without further ado, check our D2R season 6 build tier list and rankings!
S Tier
Blizzard - Very strong AOE damage with little gear required
Fist of the Heavens - High single target damage with synergies and little gear needed
Hydra - Powerful spell with easily accessible skills/damage
Battle Orders (Support Only) - Crucial buff ability with minimal gear
Fire Ball Meteor - Strong ranged clear with synergies not relying on gear
A Tier
Meteor Frozen Orb - Elemental synergy and options with low gear needs
Blessed Hammer - High damage with little reliance on gear
Frozen Orb - Consistent damage and crowd control with easy requirements
Smite - High physical damage with defensive aura benefiting group play
Fire Wall - Effective fire damage requiring just skills and a basic wand
Shock Wave (Support Only) - Strong CC ability with insignificant gear requirements
B Tier
Enchant (Support Only) - Helpful buffs needing attack rating from minimal gear
Lightning - Manageable damage and utility without significant gear investment
Lightning Sentry - Effective damage and CC for early game with minimal stat requirements
Tornado - Strong crowd control with sufficient damage requiring basic gear
Summon - Reliable summons able to play without gear, utilizing skills
C Tier
Wake of Fire - Reliant on skills but struggles without sufficient +skills and gear
Plague Javelin - Requires gear to boost damage from skills and synergies
War Cry - Provides utility but benefits from gear to further amplify effects
Freezing Arrow - Needs skill boosts and sufficient damage from gear
Nova - Benefits from +skills and gear for effective damage and clarity
Lightning Strike - Functions but lacks damage without considerable +skills gear
Frost Nova - Offers utility when geared but lacks damage without investment
D Tier
Phoenix Strike - Relies heavily on equipment and charms to deal meaningful damage
Poison Nova - Struggles with damage without sufficient synergized skills and gear
Claws of Thunder - Gear dependent and lacks damage without proper optimization
Double Throw - Needs major gear and skills investment for playable damage levels
Dragon Tail - Offers utility when geared but lacks damage without extensive gear
Whirlwind - Focuses on gear rather than skills, making it difficult early ladder
F Tier
Rift - Significant +skills gear dependent for useful damage and utility
Zeal - Very gear dependent with damage scaling focused on high end gear
Fury - Reliant on optimal gear and charms for reasonable effectiveness
Multiple Shot - Large +skills and offensive aura gear dependencies
Maul - Extremely gear reliant build with questionable early viability
Jab/Fend - Overly focused on high end min-max gear optimizations
Fire Claws - Highly optimized gear is mandatory for playable damage
Frenzy - Very gear intensive build with focus on scaling damage pieces
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