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> Rocket League Season 12 Update Contents Rocket League V166 Patch Notes

Rocket League Season 12 Update Contents | Rocket League v1.66 Patch Notes

8/28/2019 12:03:04 PM

Rocket League Season 11 has officially ended. And new Rocket League Season 12 update is available now on PS4, Xbox One and PC, is soon coming to Nintendo Switch. The Rocket League update v1.16, which is live now, mainly focuses mainly focuses on Rocket Pass 4 and Season 11 Rewards. A bunch of new features, gameplay improvements, and bug fixes were executed during this update. Let's take a quick look at more details of the Rocket League Season 12 Update V1.66 Patch Notes.


ROCKET LEAGUE SEASON 12 UPDATE

ROCKET LEAGUE ROCKET PASS 4

Together with Season 11, Rocket Pass 3 is over. But there is no stopping: Rocket Pass 4 will begin on August 28th, bringing brand new Rocket League items (Free Rocket Pass 4 Rewards and Pro Rewards). You will be able to complete the challenges later than the previous one, such as completing the challenges given in Week 3 on Day 4, 5 or later. And if you only get the Premium later, that will also be true for the Premium Challenges.

Join our Rocket League Crate Simulator Giveaway to earn FREE Rocket League Keys for unlocking Rocket Pass 4 Premium Rewards, also more Rocket Pass 4 Pro Items will be rewarded for customers. Also remember that, the brand new tradeable Rocket Pass 4 items will be on sale here at the cheapest prices!

 

ROCKET LEAGUE SEASON 11 REWARDS

At the end of the season, Psyonix always rewards players with an in-game item depending on their rank at the end of the season. This reward will now be a and you will also receive rewards for your highest rank and all those below. Those who have achieved the Grand Champion rank may even have the Season 11 Grand Champion inscribed under their names. Extra mode Grand Champion players also get extra caption like:

- Season 11 RNG Champion (Rumble)

- Season 11 Floor Destroyer (Dropshot)

- Season 11 Dunk Master (Hoops)

- Season 11 Blizzard Wizard (Snow Day)

Check out Rocket League Season 11 Rewards here.

 

CHANGES IN THE NEW SEASON

The new season begins with a soft reset. You need to play 10 qualifying matches to recalibrate your rankings, and if you win at least 5 you will throw in about the same rank.

For car mount items, if the item is painted, the full coloring name will be displayed on the item icon. If the item is painted and certified at the same time, the color of the paint will be printed in two-second increments and exactly what type of certified.

From the new season, we will be richer with three new statistical indicators. These are the High Five: when you score a goal and fly off in the air with one of your teammates; Low Five: If you kick a goal and roll off the ground, you kick each other out; or Swish Goal, that is, if you score a new goal in Hoops mode, it will not add to either the ring or the backboard. The first two apply in any game mode, while the latter only applies in basketball mode.

The game's audio files have also been improved and updated. The developers expect the game's audio files to sound even better in the future, which means better quality.

Additionally, bug fixes have been made, such as:

- In the end-of-game XP clearing window, if you had a Rocket Pass Premium, the color of the "XP strip" was incorrect. It will be now.

- In Double Goal and Tokyo Underpass, the shield symbolizing "protect your goal" on the goal line did not look good. This has been fixed.

- After the jump, on Xbox One, Slash Beam III no longer causes FPS to drop.

- Also, Nintendo Switch occasionally played audio files that were unreasonable or inappropriate. It won't be that way anymore.

- Finally, the various Paint Finish elements will look good on the Werewolf.

In addition, the developers have promised to fix issues such as: the backboard at Farmstead is currently not transparent when you are rolling on it and obstructing the wall; in the center of the Throwback Stadium, the ball indicator (that is, the ball below the ball) is not currently displayed due to a bug; or that as the creator of the ingame tournament you are not currently able to join the match as a spectator. 

Below we list the complete Rocket League Season 12 Update Patch Notes for official post for you:


Rocket League v1.66 Patch Notes

NEW CONTENT

Rocket Pass 4

- Rocket Pass 4 begins on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC

- Weekly Challenges will remain active throughout the entire Rocket Pass

  - Example: Week 3 Challenges can be completed in Week 4, 5, and onward until the conclusion of the Rocket Pass they're included with

  - If you purchase Rocket Pass Premium after Rocket Pass 4 has begun, you will be able to access previous week's Premium Challenges

Competitive Season 11 Rewards

- Competitive Season 11 has ended. Titles and items will be awarded for your highest rank achieved  during the season

  - Receiving Season 11 Rewards also requires successful completion of the appropriate Season Reward Levels

Season 11 Rewards are custom, non-tradeable s

  - Bronze I or higher – 'Season 11 – Bronze'

  - Silver I or higher – 'Season 11 – Silver' + lower

  - Gold I or higher – 'Season 11 – Gold' + lower s

  - Platinum I or higher – 'Season 11 – Platinum' + lower s

  - Diamond I or higher – 'Season 11 – Diamond' + lower s

  - Champion I or higher – 'Season 11 – Champion' + lower s

- Grand Champion Rewards

  - Competitive Soccar Grand Champion – 'Season 11 – Grand Champion' In-Game Title + 'Season 11 – Grand Champion' + lower s

  - Rumble Grand Champion – 'Season 11 – RNG Champ' In-Game Title + 'Season 11 – Grand Champion' + lower s

  - Dropshot Grand Champion – 'Season 11 – Floor Destroyer' In-Game Title + 'Season 11 – Grand Champion' + lower s

  - Hoops Grand Champion – 'Season 11 – Dunk Master' In-Game Title + 'Season 11 – Grand Champion' + lower s

  - Snow Day Grand Champion – 'Season 11 – Blizzard Wizard' In-Game Title + 'Season 11 – Grand Champion' + lower s

Monstercat (Antennae)

- 'DESERT STAR'

CHANGES AND UPDATES

Competitive Season 12

- Competitive Season 12 begins

- Season 12 brings a "soft reset" that requires you to do placement matches in each playlist to      recalibrate your Rank

- Winning half of your placement matches will land you near your previous season ranking

- League Rankings will be temporarily empty until players complete their placement matches

- All placement match wins count towards your Bronze Season Reward Level progress

Certified and Painted Items

- Customization Items now display the full Paint color name inside the thumbnail (when applicable)

  - This replaces the thin colored outline in the upper-right corner of the thumbnail

- When a Customization Item is both Painted and Certified, the Paint color and Certification labels rotate at regular, two-second intervals

New In-Game Stats

- 'High-Five'

  - A 'High-Five' registers after a goal is scored by your team, and when you bump into a teammate above the goal

- 'Low-Five'

  - A 'Low-Five' can only be done after a goal is scored by your team, and when you bump into a teammate at field level

- 'Swish Goal'

  - A 'Swish Goal' registers when your goal does not touch the rim before going into the hoop

  - Swish Goals are only  available when playing the Hoops game mode

Audio

The game's audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation

BUG FIXES

- Fixed the color on the  post-match XP bar for Rocket Pass Premium owners

- Shields on 'Double Goal' and 'Underpass' Arenas now display the appropriate color

- [Xbox One] Fixed a bug with the 'Slash Beam III' Rocket causing frame rate dips

- [Nintendo Switch] Fixed a bug causing supersonic ball audio to play when pushing the ball at subsonic speeds in Training

- Adjusted Paint Finish so it no longer affects appearance of body trim on the 'Werewolf' Battle-Car

- Fixed a bug related to demo priority


What rank did you do last season? How do you like the changes? Remember that RocketPrices.Com always is here to help you enjoy the new season and new Rocket Pass 4 with best Rocket League Trading.