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> Rocket League Aerials Tips In Attack Defense Flying Goal Shooting, Air Dribble, Flight Training

Rocket League Aerials Tips In Attack & Defense - Flying Goal Shooting, Air Dribble, Flight Training

3/27/2018 4:20:09 PM

Rocket League Tips and Tricks - How to Practice Spectacular Aerials and Use Them in Attack and Defense.

Rocket League Aerials Tips

Let us now turn to the literally high art of Rocket League: The Aerials. With these mechanics, you are more or less flying with your cars. A prerequisite for this, of course, is a properly filled bar - and lots and lots of practice. But then you also reach balls that were always "too high" for you before. Not to mention that it just looks cool and exciting. With our tips, you will learn to master aerials faster and recognize faster when you should decide on such a mechanic and when not.

So then: Give yourself these tips and you will sooner or later the true high flyer. 

 

What Are Aerials Good For In Rocket League?

At Aerials, the chaff of the occasional player separates from the wheat of the ambitious amateurs and the pros. Imagine the situation, a high ball and two or more players below, waiting for it to come down again. Anyone who is able to throw his car in the air so that he takes the leather out of the air before it comes down again, just has a big advantage over the players who simply do not master this technique. So you bring back the ball possession and the initiative in close games or bring a free ball to the gate, even before your opponents even come within its reach to clear it.

Even if you find yourself between the posts to ward off an opponent's shot, Aerials are of great use. With the double jump alone, she does not get high enough to block a shot that is just under the crossbar. Then you have to use your to get in the way of the leather. How it works, you will learn now.

 

Rocket League Aerials - Basic Control

Aerials are a combination of jump, control and . Rocket League is based on a comprehensible physics simulation, which means that a lift-off car can be catapulted by the "rocket" called rocket drive to unimagined heights. The simplest aerial would probably be the defense of a high frontal shot on goal. Position yourself on the line, set the right time, then jump once, pull the nose of the car upright and hold the button to gain height.

If you do not want to try this technique in the game, you should choose Free Training in the main menu, where you can fly around as long as you want with unlimited .

 

Training for Aerials

To learn the handling of these challenging ones, there is some good training: Begin free practice in your own goal. Position yourself on the line, drive straight to the edge of the penalty area and then jump off, pulling the nose of your car in about 30 degrees and firing off your . The goal is to lay down such a trajectory by regulating the and controlling the pitch angle of your car that you land on the goal line of the opposite goal.

The next exercise is similar. Begin just like the first one, but fly outward and turn away from the midline towards the opposing goal to land again on the goal line. If that succeeds, you are ready for practice three. Here you start in one of the corners next to the gate and look down the length of the field on the wing. Now you try to make a full turn around the inner wall of the stadium without sitting on the floor.

So, with a bit of practice, it's always better to keep your car in the air. In the actual game it is of course a bit more difficult, because then you have to hit the ball as well. Again, the game provides a training mode in which you learn the exact goals, without being bothered by other players.

If you have a good feel for how the car reacts to thrust and control inputs in the air, you slowly start in the actual game to fend off high shots on goal with shallow aerials. Then you start to hit not so high balls in the air, those that are only about five to eight car heights high, are actually very easy to hit. Really chasing each higher ball with an aerial, if a miss would not just be a devastating goal, and you'll quickly get results. Then you can think about the next difficulty: Aiming Aerials.

 

Aiming Aerials

To aim a ball correctly, you first have to hit it clean. It is very important to anticipate where the ball is when you hit it. The straighter your collision course runs with the ball, the less you have to correct. And if the goal is on the same extended line, so much the better. The next thing you need to know is the actual contact: Basically, hitting the ball with the muzzle, sides or roof of the car creates a harder shot. With the bottom you do not get so much power behind the leather. In order to influence that, you can take a second jump after a long flight - and thus a shot by forward or sideways roll - to compensate for any inaccuracies, change the course of the ball and bring additional pressure behind the ball.

Aerials just have to do incredibly much with practice and the observance of basic physical rules: If you hit the ball in the air head-on above his middle, you distract him down, you meet him below the middle, the more tends to go up. If you collide with him to the left of the middle, he goes to the right, and so on and so forth. The farther the point of the collision is from the center, the greater the angle at which the ball rebounds.

Another Tip: If you are in the air, it may be that the ball camera does not show the goal at the same time. However, enlightened lines along the back wall of the stadium always indicate the width of the gate and help orient you by signaling where the ball is going to go.


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